:lang gdscript
The language you waited for
1. Description
This module adds support for GDScript, the scripting language of the Godot game engine, to Doom Emacs, powered by gdscript-mode.
1.1. Maintainers
This module has no dedicated maintainers. Become a maintainer?
1.2. Module flags
- +lsp
- Enable LSP support for
gdscript-mode
. Requires :tools lsp and Godot3.2.1+
to launch the language server.
1.3. Packages
1.4. Hacks
No hacks documented for this module.
2. Prerequisites
3. Usage
The language server support for GDScript is built into by lsp-mode. As long as you have the :tools lsp module installed, you should be able to use the language server.
Godot’s language server is built into the game engine, so you need to open your
project in Godot 3.2.1
or above for the GDScript language server to be
available.
Note that the GDScript language server has known issues causing some errors with lsp-mode. They should be addressed in future releases.
4. TODO Configuration
This module has no configuration documentation yet. Write some?
5. Troubleshooting
There are no known problems with this module. Report one?
6. TODO Appendix
This module has no appendix yet. Write one?